Wednesday, March 20, 2013

Will the keys return to the old price? Discussion/Interview/Something!


Credit to: skatlov

Atn010: is the demands for keys is that high?
skatlov: Not at all, but it's the best i could find on all outpost
Atn010: let me guess, they posted on 4.22?
skatlov: 4.66
Atn010: wow
skatlov: Some people sell it for 5 ref
Atn010: and I remember the day keys were 2.33
skatlov: Yes, now many traders talk " Selling each key for 5 ref we're saving TF2 economy"
skatlov: I really hate it
Atn010: if they want to  save the TF2 economy,
Atn010: they have to under sell it
Atn010: surpass the demands
Atn010: thus effectively reducing the price
skatlov: In fact, such people just want to get free metall, and this words just the cover their hidden agenda.
skatlov: How do u think, i get a paranoia? Or it's true
Atn010: its true....
Atn010: yesterday I got someone comment on removing keys entirely
skatlov: And this discussing on backpack? How do they can make prises just based their decisions on trades some dumbass who selling keys not for 4 but for 5.
"Oh, i'm sure they're pto-traders. They're looking in the future. They've analyzed what happened in some time with keys prices. So, we need sell key not for 4 but for 5 too".
skatlov: I'm bad at English, bit i hope u're understanding me and my thoughts.
Atn010: I understand, There is 2 ways to stop inflation(I hope I use the correct term) Either surpass the demands by supply or Over pricing it so no customer get the goods
Atn010: either way: fufill the wish, or ignore completely
Atn010: lets hope there is no backlash from all of inflation
skatlov: Yes, i knoew some people who selling for 2.66 like in good old time, but not to everyone. Just to that people ewho really cares about gam economy. It's good but how u change good traders from bad traders? And, besides, it's just a drop in the ocean. Everyone wants to have good deal in their favour. Nobody wants to sell keys for lower prices than others. It's really bad.
skatlov: Maybe its price will fall down sometime, how do u think?
Atn010: Hopefully

Friday, January 25, 2013

Why we have keys and metals:Argument

For:

[Eri] - Eristef Winchester - Anti-keys speaker

Against:

[Ska] - ❤skapas|GR| ❤ - Trader & RefRetirement supporter


Saturday, August 18, 2012

Scrapbanking

Team Fortress 2 Crafting system had the 2 weapons of the same class to be combined to a scrap. But since it requires 2 weapon of the same class, most players will find a scrap banker.A scrap banker is a person who owns quite a lot number of scraps and willing to give you a scrap for every 2 weapon of any class to compensate the scrap value.

.As you may notice, they scrap banker doesn't care what weapon come from what class as long they are craftable and in pair, then the scrap banker would take it.This is called scrapbanking. It's common to see a scrap banker in a normal trading server in any given moment. In fact, most people use scrapbanking as a mean to build up their arsenal of weapons in a hurry or to amass weapon to give away. This technique is effective if you are playing in a crowded server and there is no scrap banker other than yourself.

The most common practice of scrapbanking is doing a normal trading. There is no need of a middleman involvement as this trade are generally safe. The steps of a routine a scrap banker is simple :

  1. Craft some scraps.
  2. Announce you are a scrap banker in a trading server.
  3. Repeat step 2 until someone trades you.
  4. A player will give you 2-300 items.
  5. Proceed with this formula: I(Item) /2 = S(scrap).
  6. Check every weapon for uncraftable.
  7. Proceed with the trade.
  8. Repeat from step 1.
There is another step created by Viktor, This is how to make profit out of this:

1. Perform scrap banking as above.
2. Sell the weapon to another player for 1-3 scrap(depending on the demand or the spreadsheet).
3. Repeat step 1.

This guide was written originally by Viktor but scrapped due to unfinished for quite sometime. Say thanks to him.


-Atn010


Tuesday, August 7, 2012

A Scout: Beginner guide

His motto:"Too. Much. Caffeine."

The fastest class of the nine in the battlefield. He has the ability to double jump to avoid enemy fire and get to hard to reach places. He is well known and almost a signature in the battlefield, you can see a scout on a normal server to capture, carry and  push the objective.

Now lets have a talk on its stock set:
He only have 125 health point, same as the spy, sniper and engineer . But, his speed overrun all enemy. his speed and health combined, produces a chaser/finisher in the battlefield.

He is recommended for player to get up close and personal to score a kill.His scattergun carry 6 shell which is enough to take out all non-healed enemy.

Most professional player don't recommend going straight to the enemy head on from far since his health will quickly be shrug off as fast as his run. Most would recommend closing the distance and using the environment to its fullest such as stair and pathways to sneak up/ finish the enemy when least expected.

His job puts his ability to great use: double jumping. This maybe small but if done in mid-air, this could  make the next move unpredictable for enemy to predict. his quick movement coupled with a powerful weapon puts him an aggressive and guerrilla fighting style.

His pistol is a great tool in the battlefield to quickly finish of distant target or harass target safely in a distance. In a scout duel, the closer you are, the more damage you will take. So a pro tip is to judge the distant to effectively put that pistol or scattergun firing and getting away to safety.

Most professional uses his pistol to keep suppressing fire and in dueling or attacking the enemy in range. They also recommend this to take out a sentry nest from afar as it have less damage fall-off that his scattergun.

This ability is greatly improve as he is armed with a baseball bat. His bat may not seem much as it could also puts you in a greater risk to  go out a bat everyone to death than harassing the enemy with pistol and scattergun. But bat are recommended  you rather stick to the man and beat him to death. His speed and ability is complimented using the bat as he could circle the enemy and jump over more than the enemy could catch up and finish him.

You could say this is a class for the intermediate. But, beginner can use this to understand the map  and learn all the location before grasping the class full potential.


-Atn010



Reclaimed metal


A Reclaimed metal is useful for trading hats between premium player, they serve as a figure  for trading in Ref form. they are refereed as Rec by most trader to keep the chat to a minimum. They are the next step from scrap metal.

Lets have a look how do we make one:


  1. As usual we go to the "ITEMS" bar to find the needed interface for our crafting. You can enter this menu by press the "escape" bar next to F1 on your top left or your keyboard.
  2. Proceed to "Crafting" with the picture of anvil and hammer.
  3. Now proceed to below "Smelt class weapons" which is " Combine scrap metal".
  4. Now you have three bar you need to fill it with three scrap metals. You need to craft 6 weapons to achieve 3 scrap metal.
  5. Now select the scrap metal and repeat until all the bar is filled with reclaim metal.
  6. Now once its filled, check if the metal is tradeable. this may seem a useless step but mistake here cost you 2 more scrap metal lost due being untradeable. If you are confident, click the "CRAFT!" bar like above.
  7. Now the scrap metals is combined into a reclaim metal.
  8. Now a display which show you what you have crafted. You have a reclaim metal to spend.


A Reclaimed metal has a purposed to do more than just save space for your backpack or just keeping it for making refined metal. Its advisable to keep your one or two reclaim metal ready for trade in your backpack.
They are very useful and a way to keep it simple and easy and usually used for:

  • Buying Dirty hat
  • Buying Clean hat with refined metal
  • Crafting weapons
  • Buying Strange weapon(will be discuss with Viktor)
  • Buying Vintage weapon(will be discuss with Viktor)
  • Buying Halloween hat(will be discuss with Viktor)

Monday, August 6, 2012

Unusual hats

The Unusual quality is the most valued quality among the Team Fortress 2 community.
Unusual hats are hats or misc items that have an effect.
All the effects are:

  • Nuts&bolts= Orbiting Nuts&bolts
  • Massed Flies=Flies flying around the hat
  • Green confetti= Green confetti that falls from the hat
  • Purple confetti= Purple  confetti that falls from the hat
  • Circling Team fortress 2 logo= A Team fortress 2 logo that orbits around the hat.
  • Circling peace sign=A peace sign that orbits around the hat
  • Steaming=A steaming effect on the hat
  • Smoking=A smoking effect on the hat
  • Bubbles-Bubbles rise out of the hat
  • Circling hearth=A pink hearth that orbits around the hat
  • Orbiting fire=A flame that orbits around the hat
  • Orbiting planets=Multiple planets that orbit around the hat
  • Blizzardy storm=A storm effect that is snowing from a cloud
  • Stormy storm=A storm effect that has lightning and rain
  • Searing plasma=A Purple, green, white plasma effect from the hat
  • Vivid plasma=A yellow and black plasma effect from the hat
  • Haunted ghosts=Greed ghosts that orbit around the hat
  • Flaming lantern=A flaming lantern that orbits around the hat
  • Green energy=Green energy effect that stays on the hat
  • Purple energy=Purple energy effect that stays on the hat
  • Cloudy moon=A moon that floats above the hat
  • Cauldron bubbles=Green bubbles much like the normal ones
  • Eerie orbiting fire=A purple fire much like the normal one
  • Scorching flames=Green flames burn the hat
  • Sunbeams=Sunbeams effect from the hat
  • Burning flames=Flames that make the hat look like its burning

Scrap Metal Value

Most people will be proud on how many items they have and metals they own.

In most metal is referred as:
  • Scrap: Scrap metal
  • Rec   : Reclaim metal
  • Ref    :  Refined metal
They are defined as money in Team Fortress 2 and the accepted form of payment to many. But, Items such as: keys, hats and weapons are for higher level of trading.

To make your weapons into a fair trading value. You must craft them.
To craft a weapon, simply follow this steps:


  1. Go to the "ITEMS" bar under customize. you can also access this ingame by press the "Esc".
  2. Now  click the "CRAFTING" icon which is an icon of an anvil and hammer.
  3. The top option gives the option lets you combine two weapons of the same class to make them 1 scrap metal. There options below which we will discuss tomorrow.
  4. Once you click that. Another interface open on the right side that prompt you to pick 2 weapons creates 1 scrap.
  5. Now pick the weapon you want to craft, like this Scottish resistance. I rarely used the Scottish resistance to it serve us as a great example.
  6. Now pick the weapon with the same class. As in this case, an eyelander. its the same weapon that a demoman used in the loadout
  7. Now you are ready to craft the weapons into a scrap metal.But check if the weapons is an achievement weapon, achievement weapon have an "untradeable" stat attach to it.
  8. Once you click the "CRAFT!" bar, this small loading bar will appear.
  9. This is the end product of your crafting: a scrap metal.

Its advisable that you don't craft any weapon that have a "untradeable" stat since it will made the metal you are crafting untradeable.

Scrap metal has many uses. For instance:

  1. You could buy  your favorite or desired weapon  for a scrap or two.
  2. Make a weapon such as the original which require a scrap.
  3. You can scrapbank(will be discuss later by Viktor)
Scrap metal may seems a small item in the hand of non-trading player. they actually worth a lot more and and played a big part since the launch of Mann-Conomy Update.